Search results for "Screen capture"

showing 5 items of 5 documents

Video feedback in higher education - a contribution to improving the quality of written feedback

2012

Author's version of an article in the journal: Nordic Journal of Digital Literacy. Also available from the publisher at: http://www.idunn.no/ts/dk/2012/02/video_feedback_in_higher_education_-_a_contribution_to_impr The purpose of this article is to promote the significance of feedback regarding students’ working with written texts in higher education and to point out how technology can develop the quality and form of teachers’ feedback. The results of studies and tests completed in eight separate subject areas demonstrate that video feedback simplifies and increases the efficiency of responding to students’ work, as it allows the opportunity to achieve increased levels of precision and qual…

MultimediaHigher educationComputer sciencebusiness.industrymedia_common.quotation_subjectVideo feedbackfeedbackcomputer.software_genreLComputer Science ApplicationsEducationWorld Wide Webhigher educationvideo feedbackComputingMilieux_COMPUTERSANDEDUCATIONscreen captureScreen captureQuality (business)businessVDP::Social science: 200::Education: 280computerDigital literacymedia_common
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The potential of temporal analysis: Combining log data and lag sequential analysis to investigate temporal differences between scaffolded and non-sca…

2020

This paper contributes to the ongoing discussion about analysing the temporal aspects of learning processes in the educational technology research field. Our main aim was to advance methods for analysing temporal aspects of technology-enhanced learning (TEL) processes by introducing the temporal lag sequential analysis (TLSA) technique and by combining TLSA with temporal log data analysis (TLDA). Our secondary aim was to illustrate the potential of these two analysis techniques to reveal the differences between the face-to-face technology-enhanced collaborative inquiry-based learning (CIBL) processes of three different conditions (non-scaffolded, writing scaffolded and script scaffolded gro…

General Computer ScienceComputer sciencescaffoldingcomputer.software_genre050105 experimental psychologyField (computer science)Computer-Supported Collaborative LearningEducationMoodleLog datatietokoneavusteinen oppiminentechnology-enhanced inquiry0501 psychology and cognitive sciencesyhteisöllinen oppiminenlag sequential analysisbusiness.industryGroup (mathematics)05 social sciencesEducational technology050301 educationIntelligent Tutoring SystemsLag sequential analysisAsynchronous communicationpostsecondary educationkorkeakouluopiskeluInquiry-based learningScreen captureArtificial intelligencebusinesscooperative/collaborative learning0503 educationcomputeroppimisprosessiNatural language processingComputers & Education
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Guidance Provided by Teacher and Simulation for Inquiry-Based Learning: a Case Study

2016

Current research indicates that inquiry-based learning should be guided in order to achieve optimal learning outcomes. The need for guidance is even greater when simulations are used because of their high information content and the difficulty of extracting information from them. Previous research on guidance for learning with simulations has concentrated on guidance provided by the simulation. Little research has been done on the role of the teacher in guiding learners with inquiry-based activities using simulations. This descriptive study focuses on guidance provided during small group investigations; pre-service teachers (n = 8) guided third and fifth graders using a particular simulatio…

Optimal learningkoulutusteknologiaComputer sciencescaffoldingcomputer.software_genreScience education050105 experimental psychologyEducationComputingMilieux_COMPUTERSANDEDUCATIONMathematics education0501 psychology and cognitive sciencesVideo technologyAffordanceMultimediainquiry-based learning05 social sciencesopastusGeneral EngineeringEducational technology050301 educationActive learningScreen captureInquiry-based learningsimulations0503 educationcomputerJournal of Science Education and Technology
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Is a seminar based on student-created screen capture videos a meaningful way of learning?

2008

We ran a problem-based seminar with screen capture videos. The students worked in small groups of two or three students or they completed the coursework individually. In this seminar the students had a workspace in the Optima environment for publishing their coursework videos. At the final phase of the course the students were expected to familiarize themselves with the presentations of other groups. In this paper we analyze the benefit of our problem-based coursework on the web by comparing the different phases of it. After each phase the students were expected to analyze the benefit of it for their learning. peerReviewed

screen capture videosweb-based learning environment constructivist learningongelmalähtöinen oppiminenComputingMilieux_COMPUTERSANDEDUCATIONLearning of information systems
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Videowikis for improved problem-based collaborative learning: Engaging information systems science students

2013

The contemporary era of social media and web 2.0 has enabled a bottom-up on-line collaborative approach with easy content creation and subsequent knowledge sharing. The technically literate students of today and the changes in pedagogy towards a user-centred approach, where learners engage in the learning process by constructing new ideas and concepts based on their current or past knowledge facilitate the use of social media in learning environments. This paper describes the combination of a wiki and screen capture videos as a complementary addition to conventional lectures in an information management and information systems development course. The basis for our approach was collaborative…

wikiconnectivismconstructivist learningongelmalähtöinen oppiminenLearning of information systemsscreen capture video
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